The issue of usability of mobile phone apps still poses a potential threat. There are yet no reasonable developer rules on app usability. Additionally, the differences among distinctive handset models makes it hard to characterize a "standard" for the ease of use factor.
SynapseIndia is a leading IT outsourcing organization. IT Mentor & an Entrepreneur SynapseIndia Founder Shamit Khemka founded this organization 15 years ago and his organization is at present the one stop solution for all IT prerequisites. The primary target of the organization is to create & deliver cost effective IT solutions to worldwide businesses.
The software developers at SynapseIndia have great experience and creative contemplations to offer specially crafted solutions for their valuable clients. Qualified mobile app developers at the organization utilize their specific knowledge and inventive ways to create user friendly mobile apps.
SynapseIndia mobile apps are precisely made and outlined by client's requirements.
Most usability issues are emerging out of hardware problems. While some are difficult to tackle, there are surely others that can be attached by the software developer, if they know how to manage these issues. SynapseIndia Founder, Shamit Khemka shares some useful tips to create usable mobile apps:
1. Screen Resolution: With the approach of such a variety of new phones in the business, each coming with distinctive features, display screens and resolutions, it will be impossible for you to evaluate the perfect resolution your app should have. Putting in an excess of features on your app will just aggravate the issue. The trick to handle this issue, consequently, is to put as little information as could be allowed on the display screen and after that make it greater.
2. Colors and Contrast: The most recent mobile phones with LCD screens accompany stunning shading and contrast capabilities. This entices the programmer to utilize nuanced colors, without understanding that mobile phones are intended to be conveyed all over and utilized as a part of every single light condition. Poor light conditions can make it troublesome for the user to see these subtle colors, really making it more troublesome for them to read the information on the screen.
The most sensible thing for a developer to do here, is to utilize high contrast color shading and contrast gadgets (as and when pertinent) with blocks of strong color, not just by utilizing dubiously illustrated or shaded boxes. Additionally, utilizing basic design and disposing of pointless additional ruffles will give your app more utility quality.
3. Text Size: Almost all mobile phones contain textual styles that are too little to be read without breaking a sweat. The screens are little in size and thus, the text styles should be small-sized to fit in.
While you, as a developer, can't take care of the mobile phone's default text size, you can certainly attempt and make the textual styles as substantial as could be allowed for your specific app. This will build the ease of use remainder of your app.
4. Cursors: Mobile devices are vary from computing gadgets, for example, desktops and tablets, in that they can't be effectively controlled with cursors and pointing devices. Obviously, the majority of the most recent cell phones in the market today are touchscreen phones and utilize either a stylus, trackball, track cushion etc. Indeed, even thus, every one is diverse in the way every one of them must be taken care of.
Recall that, it will be a torment for end users to drag and drops objects on the screen of a cell phone, so avoid incorporating such functionality in your app. Rather, making anything on the screen clickable and broadened will help users, as they will have the capacity to work better with the app.
5. Keyboards: Mobile phone keyboards, even physical QWERTY ones, can be very much an agony to utilize. Indeed, even keyboards that offer better moving space can be truly a bother for the user. So attempt and stay away from keyed inputs quite far. At least try and keep it to the minimum if you can afford to do so.
6. Button Functions : Having a detailed and self explanatory guide/help section for the users is very good & handy for the users. Implement the button functions in mobile apps in such a way that user don't find it annoying and it is easily workable.
SynapseIndia is a leading IT outsourcing organization. IT Mentor & an Entrepreneur SynapseIndia Founder Shamit Khemka founded this organization 15 years ago and his organization is at present the one stop solution for all IT prerequisites. The primary target of the organization is to create & deliver cost effective IT solutions to worldwide businesses.
The software developers at SynapseIndia have great experience and creative contemplations to offer specially crafted solutions for their valuable clients. Qualified mobile app developers at the organization utilize their specific knowledge and inventive ways to create user friendly mobile apps.
SynapseIndia mobile apps are precisely made and outlined by client's requirements.
Most usability issues are emerging out of hardware problems. While some are difficult to tackle, there are surely others that can be attached by the software developer, if they know how to manage these issues. SynapseIndia Founder, Shamit Khemka shares some useful tips to create usable mobile apps:
1. Screen Resolution: With the approach of such a variety of new phones in the business, each coming with distinctive features, display screens and resolutions, it will be impossible for you to evaluate the perfect resolution your app should have. Putting in an excess of features on your app will just aggravate the issue. The trick to handle this issue, consequently, is to put as little information as could be allowed on the display screen and after that make it greater.
2. Colors and Contrast: The most recent mobile phones with LCD screens accompany stunning shading and contrast capabilities. This entices the programmer to utilize nuanced colors, without understanding that mobile phones are intended to be conveyed all over and utilized as a part of every single light condition. Poor light conditions can make it troublesome for the user to see these subtle colors, really making it more troublesome for them to read the information on the screen.
The most sensible thing for a developer to do here, is to utilize high contrast color shading and contrast gadgets (as and when pertinent) with blocks of strong color, not just by utilizing dubiously illustrated or shaded boxes. Additionally, utilizing basic design and disposing of pointless additional ruffles will give your app more utility quality.
3. Text Size: Almost all mobile phones contain textual styles that are too little to be read without breaking a sweat. The screens are little in size and thus, the text styles should be small-sized to fit in.
While you, as a developer, can't take care of the mobile phone's default text size, you can certainly attempt and make the textual styles as substantial as could be allowed for your specific app. This will build the ease of use remainder of your app.
4. Cursors: Mobile devices are vary from computing gadgets, for example, desktops and tablets, in that they can't be effectively controlled with cursors and pointing devices. Obviously, the majority of the most recent cell phones in the market today are touchscreen phones and utilize either a stylus, trackball, track cushion etc. Indeed, even thus, every one is diverse in the way every one of them must be taken care of.
Recall that, it will be a torment for end users to drag and drops objects on the screen of a cell phone, so avoid incorporating such functionality in your app. Rather, making anything on the screen clickable and broadened will help users, as they will have the capacity to work better with the app.
5. Keyboards: Mobile phone keyboards, even physical QWERTY ones, can be very much an agony to utilize. Indeed, even keyboards that offer better moving space can be truly a bother for the user. So attempt and stay away from keyed inputs quite far. At least try and keep it to the minimum if you can afford to do so.
6. Button Functions : Having a detailed and self explanatory guide/help section for the users is very good & handy for the users. Implement the button functions in mobile apps in such a way that user don't find it annoying and it is easily workable.